The design goal is to present the user
with as much memory as is available in the cheapest technology (points to the
disk).
While by taking advantage of the principle of locality, we like to provide
the user an average access speed that is very close to the speed that is
offered by the fastest technology.
(We will go over this slide in details
in the next lecture on caches).
+1 = 16 min. (X:56)