ftp://ftp.arc.umn.edu/pub/GVL/gvl.tar.gz AHPCRC Graphics Software: Bob <author>Ken Chin-Purcell, Minnesota Supercomputer Center Inc. <version> <abstract> Bob is an interactive volume renderer. It provides very good performance when run on a system that has high polygon performance such as a Silicon Graphics VGX workstation. The input to Bob is a 3D array (or brick) of bytes, thus the name "Bob". It was specifically designed to work with subsets of larger datasets which are commonly generated at the Graphics and Visualization Laboritory. <description><url>http://www.arc.umn.edu/html/gvl-software/bob.html</url> <reference><url>http://www.arc.umn.edu/GVL/Software/bob.html</url> <contact> <keywords>data visualizaton <category>data-analysis-vis <publication-date> <environment>z-buffer, alpha blending <method> <application> <comments> Works best on an SGI 4D series computer that is capable of alpha blending. This includes Indigo, Elan, GTX, and VGX graphics hardware. </urc>